Title: Torque 3D Game Development Cookbook
Summary:
“Torque 3D Game Development Cookbook” is a comprehensive resource that provides practical guidance and solutions for game developers using the Torque 3D game engine. Authored by David Wyand, this cookbook-style guide offers a collection of recipes covering various aspects of game development, including game design, scripting, graphics, audio, physics, networking, and optimization. Each recipe presents step-by-step instructions, code snippets, and tips for solving common challenges encountered during game development with Torque 3D. Whether you’re a novice or experienced game developer, this book serves as a valuable companion for creating immersive and engaging 3D games using the Torque engine.
Author:
David Wyand is an experienced game developer and software engineer with a passion for game development. With expertise in using the Torque game engine, Wyand shares his knowledge and insights in “Torque 3D Game Development Cookbook” to help aspiring and seasoned developers alike. Through his clear explanations and practical examples, Wyand empowers readers to unleash their creativity and build compelling games with Torque 3D.
Publisher:
The book is published by Packt Publishing